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Bighorner

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BigHorner

A Bighorner

Bighorners are mutated bighorn sheep that live in high mountains and areas of elivation. Settlers use them for their horns, meat, and hides.

A typical herd of Bighorners consists of 6-12 animals, with 3-6 Calves, 1-3 Bulls, and the rest regular Bighorners.

BighornerEdit

A typical Bighorner

  • HP: 40
  • AC: 15
  • DT: 0/Heat: 0/Energy: 0/Concusive:0
  • Rad Resistance:10%
  • Weapon: Horns +10 Melee, 1d8+4 Dam
  • Special: Str +5 to knock down
  • Special: Has no minimum charge distance
  • Combat Skills:
    • Melee: +10
  • Speed: 5 Hexes
  • Skills:
    • Athletics: -5
    • Investigation:+10
    • Sneak:-10
  • Loot: 2 Big Horner Hides (10 Caps each), 30 Lbs Bighorner Game meat (Outdoorsman 15)

Bighorner CalfEdit

Bighorner calves are small, younger bighorners that have not fully matured, and grown to full size. They can be found in any bighorner herd in the wild.

  • HP: 20
  • AC: 17
  • DT: 0/Heat: 0/Energy: 0/Concusive:0
  • Rad Resistance:10%
  • Weapon: Horns +8 Melee, 1d8+2 Dam
  • Special: Str +2 to knock down
  • Special: Has no minimum charge distance
  • Combat Skills:
    • Melee: +8
  • Speed: 5 Hexes
  • Skills:
    • Athletics: -2
    • Investigation:+5
    • Sneak:-10
  • Loot: Big Horner Hide (10 Caps), 15 Lbs Bighorner Game meat (Outdoorsman 15)

Bighorner BullEdit

Bighorner bulls are stronger, larger versions of bighorners, and are likely to be found in any herd of Bighorners in the wild

  • HP: 55
  • AC: 17
  • DT: 0/Heat: 0/Energy: 0/Concusive:0
  • Rad Resistance:10%
  • Weapon: Horns +13 Melee, 1d8+6 Dam
  • Special: Str +7 to knock down
  • Special: Has no minimum charge distance
  • Combat Skills:
    • Melee: +13
  • Speed: 5 Hexes
  • Skills:
    • Athletics: -10
    • Investigation:+10
    • Sneak:-10
  • 3 Big Horner Hides (10 Caps each), 40 Lbs Bighorner Game meat (Outdoorsman 15)
Bestiary
Abominations Deathclaw | Floater | Nightstalker | Plants | Tunneler | Trogg
Animals Bighorner | Brahmin | Canines | Gecko | Gila | Lakelurk | Mirelurk | Rodents | Yao-Gui
Ghouls Feral | Reaver | Glowing One | Marked Man
Insects Giant Ants | Bugs | Cazador | Death Jacket | Leech | Lightbulbs | Mantis | Radroach | Radscorpion | Stalker
Robots Eyebot | Mr. Handy | Robobrain | Securitron | Protectron | Sentrybot | Turret
Super Mutants First Generation | Second Generation | East Coast | Marked Man | Nightkin
Wageman's Fallout PnP
Rules Character Creation | Skills | Perks | Lesser Perks | Traits
Armory Armor | Repair | Firearms | Energy Weapons | Melee | Launchers | Hand Thrown
Gear Items | Chems and Consumables | Food and Water | Skill Books | Crafting
Bestiary Abominations | Animals | Ghouls | Insects | Robots | Super Mutants
Reference Glossary | Play Materials | Combat and Actions | Survival | Reputation and Karma

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