Firearms are traditional powder and primer combustion weapons. They fire lead bullets in a near straight line with the sole intention of ruining someone else's day
Firearm Ammo[]
Firearms are chambered in the following calibers:
- .22 LR - 1/2 Cap
- 9mm - 1 Cap
- 10mm - 1.5 Caps
- .410 Bore - 2 Caps
- .45 ACP - 2.5 Caps
- .357 Magnum - 2 Caps
- .44 Magnum - 4 Caps
- ,45-70 Gov - 6 Caps
- 20ga - 4 Caps
- 12ga - 6 Caps
- 10ga - 10 Caps
- 5mm - 1.5 Caps
- 5.56mm - 3 Caps
- .308cal - 6 Caps
- .50 BMG - 15 Caps
- .600 Nitro Express- 15 Caps
Semi-Auto Handguns[]
Semi-Automatic 1-Handed FIrearms
Holdout Pistol[]
- .22 LR: 1d4 P, BCC, BCD
- 80 Caps
- 4 RoF, 3 Range, 16 Mag
- Tags: 1-H, Pistol, Firearm, Oddball, Semi-Auto, Clip Mag
9mm Pistol[]
- 9mm: 1d4 P, -2 PDT
- 100 Caps
- 3 RoF, 5 Range, 12 Mag
- Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag
10mm Pistol[]
- 10mm: 2d4 P
- 600 Caps
- 3 RoF, 3 Range, 10 Mag
- Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag
.45 Pistol[]
- .45 ACP: 2d6 P
- 1,500 Caps
- 3 RoF, 3 Range, 9 Mag
- Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag
Can Buster[]
- 5mm: 1d6 P, -6 PDT
- 875 Caps
- 4 RoF, 5 Range, 8 Mag
- Tags: 1-H, Pistol, Firearm, Oddball, Semi-Auto, Clip Mag
Single-Action Pistols[]
Revolver and Break-Action 1-Handed Firearms
.357 Revolver[]
- .357 magnum: 1d12 P
- 125 Caps
- 2 RoF, 8 Range, 6 Mag
- Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag
.44 Mag Revolver[]
- .44 magnum: 3d6 P, 5% Lethal
- 2,000 Caps
- 2 RoF, 6 Range, 6 Mag
- Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag
Judge Revolver[]
- .410 Bore: 3d8 P, DT x3, 1 Spread
- 2,750 Caps
- 2 RoF, 5 Range, 5 Mag
- Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag
Hunting Revolver[]
- .45-70 Gov: 2d12 P, 5% Lethal
- 3,000 Caps
- 2 RoF, 5 Range, 5 Mag
- Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag
Machine Pistols[]
Automatic 1-Handed Firearms
Pan SMG[]
- .22 LR: 1d4 P, BCC, BCD
- 700 Caps
- 7 RoF, 3 Range, 50 Mag
- Tags: 1-H, Pistol, Firearm, Oddball, Automatic, Clip Mag
Grease Gun[]
- 9mm: 1d4 P, -2 PDT
- 750 Caps
- 6 RoF, 3 Range, 30 Mag
- Tags: 1-H, Pistol, Firearm, Automatic, Clip Mag
10mm SMG[]
- 10mm: 2d4 P
- 750 Caps
- 6 RoF, 3 Range, 30 Mag
- Tags: 1-H, Pistol, Firearm, Automatic, Clip Mag
Carbines[]
Semi-Automatic and Leaver Action 2-Handed Firearms
Varmint Rifle[]
- .22 LR: 1d4 P, BCC, BCD
- 450 Caps
- 3 RoF, 8 Range, 10 Mag
- Tags: 2-H, Rifle, Firearm, Oddball, Bolt-Action, Clip Mag
Service Rifle[]
- 5.56mm: 2d6 P
- 1,350 Caps
- 3 RoF, 6 Range, 20 Mag
- Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag
Hunting Rifle[]
- .308cal: 2d10 P, -6 PDT, 5% Lethal, BCD
- 1,800 Caps
- 1 RoF, 13 Range, 5 Mag
- Tags: 2-H, Rifle, Firearm, Bolt, Clip-Mag
Battle Rifle[]
- .308cal: 2d10 P, -6 PDT, 5% Lethal, BCD
- 3,200 Caps
- 3 RoF, 6 Range, 8 Mag
- Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag
Anti-Materiel Rifle[]
- .50 BMG: 4d10 P, 10% Lethal
- 7,000 Caps
- 1 RoF, 12 Range, 5 Mag
- Tags: 2-H, Heavy, Firearm, Bolt, Clip-Mag
Repeaters[]
Leaver-Action and Revolver 2-Handed Firearms
Jury Rifle[]
- 5.56mm: 2d6 P
- 600 Caps
- 2 RoF, 7 Range, 6 Mag
- Tags: 2-H, Rifle, Firearm, Oddball, Revolver, Int-Mag
Cowboy Repeater[]
- .357 Magnum: 1d12 P
- 750 Caps
- 2 RoF, 10 Range, 7 Mag
- Tags: 2-Hand, Rifle, Firearm, Leaver, Int-Mag
Trail Carbine[]
- .44 Magnum: 3d6 P, 5% Lethal
- 3,500 Caps
- 2 RoF, 8 Range, 7 Mag
- Tags: 2-H, Rifle, Firearm, Leaver, Int-Mag
Brush Gun[]
- .45-70 Gov: 2d12 P, 5% Lethal
- 5,000 Caps
- 2 RoF, 7 Range, 6 Mag
- Tags: 2-H, Rifle, Firearm, Leaver, Int-Mag
Shotguns and Break Action Rifles[]
Breech Loading and Shot-Shooting Firearms
Game Gun[]
- .410 Bore: 2d4 P, DT x3, 1 Spread
- 150 Caps
- 2 RoF, 5 Range, 6 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Pump, Int-Mag
Caravan Shotgun[]
- 20ga: 2d6 P, DT x3, 1 Spread
- 175 Caps
- 2 RoF, 4 Range, 2 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Break, Int-Mag
Marksman Rifle[]
- .45-70 Gov: 2d12 P, 5% Lethal
- 750 Caps
- 1 RoF, 14 Range, 1 Mag
- Tags: 2-H, Rifle, Firearm, Break, Int-Mag
Sawn' Off[]
- 12ga: 4d6 P, DT x3, 2 Spread
- 1,000 Caps
- 1 RoF, 1 Range, 2 Mag
- Tags: 1-H, Pistol, Firearm, Oddball, Shotgun, Break, Int-Mag
Fishing Rifle[]
- 12ga: 4d6 P, DT x3, 2 Spread
- 1,500 Caps
- 2 RoF, 5 Range, 2 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Break, Int-Mag
Leaver Action Shotgun[]
- 20ga: 2d6 P, DT x3, 1 Spread
- 1,500 Caps
- 2 RoF, 3 Range, 6 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Leaver, Int-Mag
Wrist Breakin' Sawn' Off[]
- 10ga: 6d6 P, DT x3, 3 Spread
- 2,200 Caps
- 1 RoF, 1 Range, 2 Mag
- Tags: 1-H, Pistol, Firearm, Oddball, Shotgun, Break, Int-Mag
Hunting Shotgun[]
- 12ga: 4d6 P, DT x3, 2 Spread
- 3,500 Caps
- 2 RoF, 3 Range, 5 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Pump, Int-Mag
Riot Gun[]
- 20ga: 2d6 P, DT x3, 1 Spread
- 5,500 Caps
- 5 RoF, 4 Range, 12 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Automatic, Clip-Mag
Street Sweeper[]
- 10ga: 6d6 P, DT x3, 3 Spread
- 6,000 Caps
- 2 RoF, 2 Range, 12 Mag
- Tags: 2-H, Rifle, Firearm, Shotgun, Leaver, Int-Mag
Elephant Gun[]
- .600 Nitro Express 6d10 P, 10% Lethal
- 10,000 Caps
- 1 RoF, 10 Range, 1 Mag
- Tags: 2-H, Rifle, Firearm, Oddball, Break, Int-Mag
Machine Guns[]
2-Handed and Heavy Automatic Firearms
R91 Assault Rifle[]
- 5.56mm: 2d6 P
- 2,000 Caps
- 4 RoF, 5 Range, 25 Mag
- Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag
Chinese Assault Rifle[]
- 5.56mm: 1d6 P, -6 PDT
- 2,500 Caps
- 5 RoF, 4 Range, 25 Mag
- Tags: 2-Hand, Rifle, Firearm, Oddball, Automatic, Clip Mag
Tommy Gun[]
- .45 ACP: 2d6 P
- 2,700 Caps
- 5 RoF, 7 Range, 20 Mag
- Tags: 2-Hand, Rifle, Firearm, Automatic, Clip Mag
Light Machine Gun[]
- 5.56mm: 2d6 P
- 4,300 Caps
- 5 RoF, 4 Range, Ammo-Belt
- Tags: 2-H, Heavy, Firearm, Automatic, Belt-Fed
Automatic-Rifle[]
- .308cal: 2d10 P, -6 PDT, 5% Lethal, BCD
- 5,500 Caps
- 4 RoF, 5 Range, 20 Mag
- Tags: 2-H, Heavy, Firearm, Automatic, Box-Mag
Sean Wagemans Fallout PnP | |||||||||
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Rules | Character Creation | Skills | Perks | Lesser Perks | Traits | ||||||||
Armory | Armor | Repair | Firearms | Energy Weapons | Melee | Launchers | Hand Thrown | Ammunition | ||||||||
Gear | Items | Chems and Consumables | Food and Water | Skill Books | Crafting | ||||||||
Bestiary | Abominations | Animals | Ghouls | Insects | Robots | Super Mutants | ||||||||
Reference | Glossary | Play Materials | Combat and Actions | Survival | Reputation and Karma | ||||||||
The Sound | Seattle Introduction |