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Fallout PnP

Firearms

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Firearms are traditional powder and primer combustion weapons. They fire lead bullets in a near straight line with the sole intention of ruining someone else's day.

Firearm Ammo Edit

Firearms are chambered in the following calibers:

  • .22 LR - 1/2 Cap
  • 9mm - 1 Cap
  • 10mm - 1.5 Caps
  • .45 ACP - 2.5 Caps
  • .357 Magnum - 2 Caps
  • .44 Magnum - 4 Caps
  • ,45-70 Gov - 6 Caps
  • 20ga - 4 Caps
  • 12ga - 6 Caps
  • 10ga - 10 Caps
  • 5mm - 1.5 Caps
  • 5.56mm - 3 Caps
  • .308cal - 6 Caps
  • .50 BMG - 15 Caps

Semi-Auto Handguns Edit

Semi-Automatic 1-Handed FIrearms

Holdout Pistol Edit

  • .22 LR: 1d4 P, BCC, BCD
  • 80 Caps
  • 4 RoF, 3 Range, 16 Mag
  • Tags: 1-H, Pistol, Firearm, Oddball, Semi-Auto, Clip Mag

9mm Pistol Edit

  • 9mm: 1d4 P, -2 PDT
  • 100 Caps
  • 3 RoF, 5 Range, 12 Mag
  • Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag

10mm Pistol Edit

  • 10mm: 2d4 P
  • 600 Caps
  • 3 RoF, 3 Range, 10 Mag
  • Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag

.45 Pistol Edit

  • .45 ACP: 2d6 P
  • 1,500 Caps
  • 3 RoF, 3 Range, 9 Mag
  • Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag

Can Buster Edit

  • 5mm: 1d6 P, -6 PDT
  • 875 Caps
  • 4 RoF, 5 Range, 8 Mag
  • Tags: 1-H, Pistol, Firearm, Oddball, Semi-Auto, Clip Mag

Single-Action Pistols Edit

Revolver and Break-Action 1-Handed Firearms

.357 Revolver Edit

  • .357 magnum: 1d12 P
  • 125 Caps
  • 2 RoF, 8 Range, 6 Mag
  • Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag

.44 Mag Revolver Edit

  • .44 magnum: 3d6 P, 5 Lethal
  • 2,000 Caps
  • 2 RoF, 6 Range, 6 Mag
  • Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag

Hunting Revolver Edit

  • .45-70 Gov: 2d12 P, 5 Lethal
  • 3,000 Caps
  • 2 RoF, 5 Range, 5 Mag
  • Tags: 1-Hand, Pistol, Firearm, Revolver, Int-Mag

Machine Pistols Edit

Automatic 1-Handed Firearms

Pan SMG Edit

  • .22 LR: 1d4 P, BCC, BCD
  • 700 Caps
  • 7 RoF, 3 Range, 50 Mag
  • Tags: 1-H, Pistol, Firearm, Oddball, Automatic, Clip Mag

Greese Gun Edit

  • 9mm: 1d4 P, -2 PDT
  • 750 Caps
  • 6 RoF, 3 Range, 25 Mag
  • Tags: 1-H, Pistol, Firearm, Semi-Auto, Clip Mag

10mm SMG Edit

  • 10mm: 2d4 P
  • 750 Caps
  • 6 RoF, 3 Range, 15 Mag
  • Tags: 1-H, Pistol, Firearm, Automatic, Clip Mag

Carbines Edit

Semi-Automatic and Leaver Action 2-Handed Firearms

Competition Rifle Edit

  • .22 LR: 1d4 P, BCC, BCD
  • 450 Caps
  • 3 RoF, 8 Range, 10 Mag
  • Tags: 2-H, Rifle, Firearm, Oddball, Bolt-Action, Clip Mag

Service Carbine Edit

  • 5.56mm: 2d6 P
  • 1,350 Caps
  • 3 RoF, 6 Range, 15 Mag
  • Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag

Hunting Rifle Edit

  • .308cal: 2d10 P, -6 PDT, 5 Lethal, BCD
  • 1,800 Caps
  • 1 RoF, 13 Range, 5 Mag
  • Tags: 2-H, Rifle, Firearm, Bolt, Clip-Mag

War Carbine Edit

  • .308cal: 2d10 P, -6 PDT, 5 Lethal, BCD
  • 3,200 Caps
  • 3 RoF, 6 Range, 8 Mag
  • Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag

Anti-Material Gun Edit

  • .50 BMG: 4d10 P, 10 Lethal
  • 7,000 Caps
  • 1 RoF, 12 Range, 5 Mag
  • Tags: 2-H, Heavy, Firearm, Bolt, Clip-Mag

Repeaters Edit

Leaver-Action and Revolver 2-Handed Firearms

Judge Rifle Edit

  • 5.56mm: 2d6 P
  • 600 Caps
  • 2 RoF, 7 Range, 6 Mag
  • Tags: 2-H, Rifle, Firearm, Oddball, Revolver, Int-Mag

Cowboy Repeater Edit

  • .357 Magnum: 1d12 P
  • 750 Caps
  • 2 RoF, 10 Range, 7 Mag
  • Tags: 2-Hand, Rifle, Firearm, Leaver, Int-Mag

Trail Carbine Edit

  • .44 Magnum: 3d6 P, 5 Lethal
  • 3,500 Caps
  • 2 RoF, 8 Range, 7 Mag
  • Tags: 2-H, Rifle, Firearm, Leaver, Int-Mag

Brush Gun Edit

  • .45-70 Gov: 2d12 P, 5 Lethal
  • 5,000 Caps
  • 2 RoF, 7 Range, 6 Mag
  • Tags: 2-H, Rifle, Firearm, Leaver, Int-Mag

Shotguns and Break Action Rifles Edit

Breech Loading and Shot-Shooting Firearms

Caravan Shotgun Edit

  • 20ga: 2d6 P, DT x3, 1 Spread
  • 175 Caps
  • 2 RoF, 4 Range, 2 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Break, Int-Mag

Marksman Rifle Edit

  • .45-70 Gov: 2d12 P, 5 Lethal
  • 750 Caps
  • 1 RoF, 14 Range, 1 Mag
  • Tags: 2-H, Rifle, Firearm, Break, Int-Mag

Sawn' Off Edit

  • 12ga: 4d6 P, DT x3, 2 Spread
  • 1,000 Caps
  • 1 RoF, 1 Range, 2 Mag
  • Tags: 1-H, Pistol, Firearm, Oddball, Shotgun, Break, Int-Mag

Fishing Rifle Edit

  • 12ga: 4d6 P, DT x3, 2 Spread
  • 1,500 Caps
  • 2 RoF, 5 Range, 2 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Break, Int-Mag

Coach Gun Edit

  • 20ga: 2d6 P, DT x3, 1 Spread
  • 1,500 Caps
  • 2 RoF, 3 Range, 6 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Leaver, Int-Mag

Wrist Breakin' Sawn' Off Edit

  • 10ga: 6d6 P, DT x3, 3 Spread
  • 2,200 Caps
  • 1 RoF, 1 Range, 2 Mag
  • Tags: 1-H, Pistol, Firearm, Oddball, Shotgun, Break, Int-Mag

Hunting Shotgun Edit

  • 12ga: 4d6 P, DT x3, 2 Spread
  • 3,500 Caps
  • 2 RoF, 3 Range, 5 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Pump, Int-Mag

Elephant Gun Edit

  • .50 BMG: 4d10 P, 10 Lethal
  • 4,000 Caps
  • 1 RoF, 10 Range, 1 Mag
  • Tags: 2-H, Rifle, Firearm, Oddball, Break, Int-Mag

Riot Gun Edit

  • 20ga: 2d6 P, DT x3, 1 Spread
  • 5,500 Caps
  • 5 RoF, 4 Range, 12 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Automatic, Clip-Mag

Street Sweeper Edit

  • 10ga: 6d6 P, DT x3, 3 Spread
  • 6,000 Caps
  • 2 RoF, 2 Range, 4 Mag
  • Tags: 2-H, Rifle, Firearm, Shotgun, Leaver, Int-Mag

Machine Guns Edit

2-Handed and Heavy Automatic Firearms

Chinese Assault Rifle Edit

  • 5mm: 1d6 P, -6 PDT
  • 2,500 Caps
  • 5 RoF, 4 Range, 25 Mag
  • Tags: 2-Hand, Rifle, Firearm, Oddball, Automatic, Clip Mag

Tommy Gun Edit

  • .45 ACP: 2d6 P
  • 2,700
  • 5 RoF, 7 Range, 20 Mag
  • Tags: 2-Hand, Rifle, Firearm, Automatic, Clip Mag

Army Rifle Edit

  • 5.56mm: 2d6 P
  • 2,000 Caps
  • 4 RoF, 5 Range, 25 Mag
  • Tags: 2-H, Rifle, Firearm, Semi-Auto, Clip-Mag

Light Minigun Edit

  • 5.56mm: 2d6 P
  • 4,300 Caps
  • 5 RoF, 4 Range, Chain Mag
  • Tags: 2-H, Heavy, Firearm, Automatic, Chain-Fed

Auto-Rifle Edit

  • .308cal: 2d10 P, -6 PDT, 5 Lethal, BCD
  • 5,500 Caps
  • 4 RoF, 5 Range, 25 Mag
  • Tags: 2-H, Heavy, Firearm, Automatic, Complex-Mag
Wageman's Fallout PnP
Rules Character Creation | Skills | Perks | Lesser Perks | Traits
Armory Armor | Repair | Firearms | Energy Weapons | Melee | Launchers | Hand Thrown
Gear Items | Chems and Consumables | Food and Water | Skill Books | Crafting
Bestiary Abominations | Animals | Ghouls | Insects | Robots | Super Mutants
Reference Glossary | Play Materials | Combat and Actions | Survival | Reputation and Karma

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