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Fallout PnP

Gecko

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195px-FNV LGecko

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Regular GeckoEdit

GeckoEdit

  • HP: 25
  • AC: 17
  • DT: None
  • Rad Resistance: 0
  • Weapon: Bite 1d6+4 (+6 Attack)
  • Special:
  • Combat Skills:
    • Melee: +6
    • Throw:
  • Speed: 6
  • Combat Sequence: +2
  • Skills:
    • Athletics: +4
    • Investigation: -4
    • Sneak: -4

Large GeckoEdit

  • HP: 40
  • AC: 15
  • DT: None
  • Rad Resistance: 0
  • Weapon: Bite 1d6+6 (+6 Attack)
  • Special:
  • Combat Skills:
    • Melee: +6
    • Throw:
  • Speed: 6
  • Combat Sequence: +2
  • Skills:
    • Athletics: +2
    • Investigation: -4
    • Sneak: -6

Young GeckoEdit

  • HP: 15
  • AC: 17
  • DT: None
  • Rad Resistance: 0
  • Weapon: Bite 1d6+2 (+4 Attack)
  • Special:
  • Combat Skills:
    • Melee: +4
    • Throw:
  • Speed: 4
  • Combat Sequence: +2
  • Skills:
    • Athletics: +8
    • Investigation: -6
    • Sneak: 0

Golden GeckoEdit

Golden GeckoEdit

  • HP: 38
  • AC: 18
  • DT: None
  • Rad Resistance: 10%
  • Weapon: Bite 1d6+6 (+6 Attack), 1d6 x 10 RADs
  • Special: Radioactive Bite
  • Combat Skills:
    • Melee: +6
    • Throw:
  • Speed: 6
  • Combat Sequence: +2
  • Skills:
    • Athletics: +4
    • Investigation: -4
    • Sneak: -4

Large Golden GeckoEdit

  • HP: 58
  • AC: 16
  • DT: None
  • Rad Resistance: 10%
  • Weapon: Bite 1d6+6 (+8 Attack), 1d8 x 10 RADs
  • Special: Radioactive Bite
  • Combat Skills:
    • Melee: +8
  • Speed: 6
  • Combat Sequence: +4
  • Skills:
    • Athletics: +2
    • Investigation: -2
    • Sneak: -6

Young Golden GeckoEdit

  • HP: 25
  • AC: 19
  • DT: None
  • Rad Resistance: 10%
  • Weapon: Bite 1d6+4 (+4 Attack), 1d4 x 10 RADs
  • Special: Radioactive Bite
  • Combat Skills:
    • Melee: +4
  • Speed: 6
  • Combat Sequence: +4
  • Skills:
    • Athletics: +2
    • Investigation: -2
    • Sneak: -6

Fire GeckoEdit

Fire GeckoEdit

  • HP: 58
  • AC: 18
  • DT: None/ Fire: 10
  • Rad Resistance: 0
  • Weapon: Bite 1d6+8 (+10 Attack)
  • Weapon: Fire Breath, 1d10+8 Fire/2 Range, Cone (+8 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +10
    • Throw: +10
  • Speed: 4
  • Combat Sequence: +6
  • Skills:
    • Athletics: +2
    • Investigation: -6
    • Sneak: -6

Large Fire GeckoEdit

  • HP: 75
  • AC: 18
  • DT: None/ Fire: 12
  • Rad Resistance: 0
  • Weapon: Bite 1d6+10 (+12 Attack)
  • Weapon: Fire Breath, 1d10+8 Fire/4 Range, Cone (+10 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +12
    • Throw: +12
  • Speed: 4
  • Combat Sequence: +6
  • Skills:
    • Athletics: +2
    • Investigation: -6
    • Sneak: -6

Young Fire GeckoEdit

  • HP: 38
  • AC: 19
  • DT: None/ Fire: 8
  • Rad Resistance: 0
  • Weapon: Bite 1d6+6 (+8 Attack)
  • Weapon: Fire Breath, 1d10+8 Fire/1 Range, Cone (+8 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +8
    • Throw: +8
  • Speed: 4
  • Combat Sequence: +6
  • Skills:
    • Athletics: +4
    • Investigation: -8
    • Sneak: -2

Green GeckoEdit

Green GeckoEdit

  • HP: 75
  • AC: 18
  • DT: None
  • Rad Resistance: 50%
  • Weapon: Bite 1d6+10 (+12 Attack)
  • Weapon: Poison Spit (touch), 1d6 Damage/Round 10 Sq (+12 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +12
    • Throw: +12
  • Speed: 6
  • Combat Sequence: +6
  • Skills:
    • Athletics: +2
    • Investigation: -6
    • Sneak: -6

Large Green GeckoEdit

  • HP: 95
  • AC: 17
  • DT: None
  • Rad Resistance: 50%
  • Weapon: Bite 1d6+12 (+14 Attack)
  • Weapon: Poison Spit (touch), 1d8 Damage/Round 12 Sq (+14 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +14
    • Throw: +14
  • Speed: 6
  • Combat Sequence: +6
  • Skills:
    • Athletics: +2
    • Investigation: -6
    • Sneak: -6

Young Green GeckoEdit

  • HP: 58
  • AC: 19
  • DT: None
  • Rad Resistance: 50%
  • Weapon: Bite 1d6+8 (+10 Attack)
  • Weapon: Poison Spit (touch), 1d4 Damage/Round 8 Sq (+10 Attack)
  • Special: Fire Breath
  • Combat Skills:
    • Melee: +10
    • Throw: +10
  • Speed: 4
  • Combat Sequence: +6
  • Skills:
    • Athletics: +2
    • Investigation: -6
    • Sneak: -6
Bestiary
Abominations Deathclaw | Floater | Nightstalker | Plants | Tunneler | Trogg
Animals Bighorner | Brahmin | Canines | Gecko | Gila | Lakelurk | Mirelurk | Rodents | Yao-Gui
Ghouls Feral | Reaver | Glowing One | Marked Man
Insects Giant Ants | Bugs | Cazador | Death Jacket | Leech | Lightbulbs | Mantis | Radroach | Radscorpion | Stalker
Robots Eyebot | Mr. Handy | Robobrain | Securitron | Protectron | Sentrybot | Turret
Super Mutants First Generation | Second Generation | East Coast | Marked Man | Nightkin
Wageman's Fallout PnP
Rules Character Creation | Skills | Perks | Lesser Perks | Traits
Armory Armor | Repair | Firearms | Energy Weapons | Melee | Launchers | Hand Thrown
Gear Items | Chems and Consumables | Food and Water | Skill Books | Crafting
Bestiary Abominations | Animals | Ghouls | Insects | Robots | Super Mutants
Reference Glossary | Play Materials | Combat and Actions | Survival | Reputation and Karma

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