Yep! I am alive and I do still intend to work on this. Obviously, it's an unfortunate fact that I do have a real life and several other obligations besides, and these have recently consumed me (and will likely continue to consume me periodically for the duration of the project). But as of today, March 17th, I do intend to continue working on SIMPLE in the very near future.
Fantastic. The best things you can do to help with no input from me (assuming another absence like the recent one) are proofreading and playtesting. I need to know what elements of the game are missing, which are unbalanced, and where Wageman's prose leaks through my additions. Honestly, just mechanics questions will help me. Feel free to put them in the replies to this p…
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SHIT I'VE DONE:
Fixed the Character Creation rules
SHIT I NEED TO DO:
Skills page, including revised rules and examples for every skill without examples (so all of them......)
Every other page in the fullness of time
SHIT TO DO LATER:
Robot backgrounds on char creation.
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I can lightly promise you that this list will become longer and more sensible with the passing of time.
TL;DR: SIMPLE has a boxed setting now, I'm very ill and can't stop myself from babbling.
Should be formally stated here: I'm bundling an original setting with SIMPLE Fallout. It's been added to the SIMPLE infobox as The Sound, or Old Seattle. I'll be working on it and on the system proper more or less randomly, as inspiration and physical health permit (as it turns out, it's really hard to write a simple diceroller when you're running a 101 degree fever).
I wish I were motivated enough to continue working on the system proper, but I am very sick and probably going to postpone that kind of work for a week or so. I'm going to do my best to work on the Old Seattle pages regardless.
I'm not entirely certain that bundling The Sound with SIMPLE Fa…Read more >
I have assumed direct control of the wiki.
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(I got admin rights. Here's hoping I don't fuck it up!!)
Phase Two? Phase Two???
Phase Two. I'm going to go ahead and assume that Wageman ain't responding. That means this project is officially Mine (tm), pending Wageman stealing it back.
The focus of Phase Two is converting the game to a proper 3d6 system. Inspired I guess by Fallout Proper or the other Fallout ttrpg, a lot of elements of this still have percentile modifications. This Will Not Do. As a dabbling statistician, I like the normalized distribution of 3d6 rolls, so I'm not converting it into a d% system. Unfortunately, there are a lot of misplaced percentiles. In the coming weeks I'm gonna be running through and replacing them with additive modifiers. This may upset game balance but if I'm being completely honest? I don't think this ga…Read more >